Spikeball

[9:21:02 PM] Bailey: what kind of a sport? I was thinking about something similar to racquet ball, but like, more violent [9:21:19 PM] Joshua Chappell: yeah, something involving spikes [9:21:32 PM] Bailey: maybe moving platforms? [9:21:36 PM] Joshua Chappell: oooh yes [9:21:45 PM] Joshua Chappell: it has to have like the longest name [9:22:01 PM] Joshua Chappell: would it be a team game or a dueling game? [9:22:50 PM] Joshua Chappell: btw they could have a moriallegiance, if it appears that the connection could be strong enough [9:22:56 PM] Bailey: Sliding Platforms Above a Pit of Spikes Whereby Each Participant Tries to Knock The Other To Their Death Or Possibly Instead Bounce The Small Ball Into An Unguarded Target [9:22:59 PM] Joshua Chappell: i currently have it filled, but not solidly [9:23:12 PM] Joshua Chappell: and i like that name [9:23:21 PM] Joshua Chappell: colloquially referred to as spikeball [9:23:45 PM] Bailey: Only by lowbloods, obviously [9:23:59 PM] Joshua Chappell: yeah, those uncultured swine [9:24:11 PM] Joshua Chappell: so like, im imagining a large room [9:24:23 PM] Joshua Chappell: and two platforms moving like pong paddles [9:24:29 PM] Joshua Chappell: at different speeds [9:25:00 PM] Joshua Chappell: and the players have to bounce the ball back and forth to each other in a way that either bounces it into a net or hoop behind them [9:25:07 PM] Joshua Chappell: or knocks the other player off [9:26:31 PM] Bailey: I was thinking, like in racquetball, you have to bounce the ball off of either the floor, walls or ceiling before your opponent may swing at it, and it also must bounce at least once before hitting the goal [9:26:58 PM] Bailey: also the goal is a hole embedded in the wall which then ejects the ball violently and at a random angle after the point is tallied [9:26:59 PM] Joshua Chappell: yeah, and now that i think about it, there should be several platforms all moving, to allow a ton of mobility

are they allowed to use implements like sticks or rackets, or would it be just hand to hand? [9:29:08 PM] Bailey: well a civilized game would have some sort of hardware, a racket works well enough [9:29:19 PM] Joshua Chappell: yus [9:29:30 PM] Joshua Chappell: im not sure trolls would have rules against using the racket on the opponent [9:29:45 PM] Bailey: of course not, just because it's civilized doesn't mean it's BORING [9:30:22 PM] Bailey: but because of the moving platforms, a proper brawl can't break out, it's just opportunistic strikes when they can manage to get close enough

[9:31:07 PM] Joshua Chappell: yeah [9:31:31 PM] Joshua Chappell: i imagine that even in the military there would be no safety net [9:31:45 PM] Joshua Chappell: because if you cant win at this game whats the point [9:31:48 PM] Bailey: if they've survived that long, chances are they wouldn't need it anyways [9:31:55 PM] Joshua Chappell: either dont play it because its not your strength [9:32:01 PM] Joshua Chappell: or be good enough not to die